* drag the screen with the left mouse to rotate
* zoom in and out using the scroll wheel
fill:(x1, y1, z1, x2, y2, z2, block)
save (for now world save code will log to console)
load:`enter worlds save code here`
world save code is generated when you save the world and does not have qoutation marks around when enetering into world load command
tree:(x,y,z,type)
* only oak trees available now
* generated trees are randomly given differnt shape